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  <title>The Grant Desk - Game Design</title>
  <link>https://www.artificialnouveau.com/smalltools/grants/</link>
  <description>Paid open calls, fellowships and residencies in AI, tech, research, and digital and mixed-media arts, sorted into the right pile. Updated as new calls land on the desk. Filtered to: Game Design.</description>
  <language>en</language>
  <ttl>360</ttl>
  <lastBuildDate>Tue, 07 Jul 2026 22:11:12 +0000</lastBuildDate>
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    <title>Feminist Gaming Fellowship: Open Call 2026</title>
    <link>https://feministgaming.com/fellowship/index.html</link>
    <guid isPermaLink="false">feminist-gaming-fellowship-2026</guid>
    <pubDate>Sun, 28 Jun 2026 00:00:00 +0000</pubDate>
    <category>EU</category>
    <category>games</category>
    <category>3D art</category>
    <category>feminist</category>
    <category>inclusive design</category>
    <category>fellowship</category>
    <category>open access</category>
    <category>animation</category>
    <category>research</category>
    <description><![CDATA[<p><strong>Organisation:</strong> Feminist Gaming Project</p>
<p><strong>Location:</strong> Remote across the Netherlands, Türkiye, Germany, and the UK</p>
<p><strong>Award:</strong> EUR 1,000 honorarium per fellow (paid half at the start, half on completion)</p>
<p><strong>Duration:</strong> Three months, August to October 2026; minimum ~6 hours per week (~75 hours total)</p>
<p><strong>Deadline:</strong> 12 Jul 2026</p>
<p>The Feminist Gaming Project is opening applications for its first Fellowship cohort: five fellows from different creative and research fields spending three months developing 3D assets, tools, and documentation for its Open Access Asset Library (OAL), a free, open repository of inclusive 3D content created by, with, and for intersectionally feminist and diverse communities. Where mainstream marketplaces default to hyper-athletic, idealized, or hyper-sexualized characters, the OAL offers average bodies, real postures, everyday objects, and the kinds of lives most games leave out (pregnancy and postpartum, care work, ageing, disability, domestic labor). This first cohort is dedicated to 3D content. Supported by the Creative Industries Fund NL and working across the Netherlands, Türkiye, Germany, and the UK, the project challenges exclusionary norms in how games are made. The fellowship offers a EUR 1,000 honorarium per fellow over three months (half at start, half on completion); mentorship from the core team and advisors in feminist design, game studies, 3D production, and digital culture; a peer community across NL, TR, DE, and the UK with biweekly meetings; visibility through a travelling exhibition program, publications, and public events; and authorship credited in the OAL under its license terms. Five roles are recruited (one fellow each): 3D Character Artist for inclusive base meshes; 3D Character Artist for pregnancy and postpartum assets; 3D Animator for neutral and everyday movement; 3D Modeller for domestic and care-labor environments; and Researcher/Writer for documentation and the representation framework; applicants may rank up to two. Open to 3D artists, animators, modellers, designers, researchers, and writers committed to inclusive and intersectional representation in games; prior game-industry experience is not required, and emerging creators, underrepresented practitioners, and researchers at the intersection of games, gender, and culture are especially encouraged, particularly those based in or connected to NL, TR, DE, or the UK. To apply, email feministgamingproject@gmail.com with a short statement (max ~500 words), a portfolio or work samples (a link is fine), and confirmation of availability for the three-month period; name the role(s) in the subject line or statement. The project explicitly asks applicants to write statements in their own voice rather than using AI-generated text. Indicative timeline: applications close 12 July 2026; selection and notification late July; fellowship period August to October 2026; showcase and publication November to December 2026.</p>
<p><a href="https://feministgaming.com/fellowship/index.html">Open call details</a></p>
<p>Want to see more grants? Visit <a href="https://www.artificialnouveau.com/smalltools/grants/">The Grant Desk</a> (https://www.artificialnouveau.com/smalltools/grants/).</p>]]></description>
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  <item>
    <title>PLAY26 Creative Gaming Festival: Open Call for Games &amp; Playful Media Works</title>
    <link>https://www.playfestival.de/en/play26-submissions-are-open</link>
    <guid isPermaLink="false">play-creative-gaming-festival-2026</guid>
    <pubDate>Fri, 12 Jun 2026 00:00:00 +0000</pubDate>
    <category>EU</category>
    <category>open-call</category>
    <category>games</category>
    <category>creative-gaming</category>
    <category>media-art</category>
    <category>playful-media</category>
    <category>alt-ctrl</category>
    <category>festival</category>
    <category>hamburg</category>
    <category>germany</category>
    <description><![CDATA[<p><strong>Organisation:</strong> PLAY - Creative Gaming Festival</p>
<p><strong>Location:</strong> Hamburg, Germany; international submissions welcome (with a Focus Hamburg feature for artists and developers based in Hamburg).</p>
<p><strong>Award:</strong> Exhibition and awards opportunity, NOT a paid grant: selected works are showcased to an international festival audience. Awards include the Most Creative Game Award and an Audience Award (all games in the festival exhibition are eligible, voted on by festival visitors). No artist fee is stated.</p>
<p><strong>Duration:</strong> Festival 2026 (exhibition and awards show)</p>
<p><strong>Deadline:</strong> Closed 28 Jun 2026</p>
<p>PLAY is all about the creative use of digital games, combining this culture with media art, discourse and education. This year's theme, 'Hey, listen! (Music &amp; Emotion)', relates to mixtape culture and the sharing of bonds and feelings with the people you like and love. The open call invites artists and developers to submit games or playful media works (including alt.ctrl, interactive theatre and performances) for one of three strands: the Creative Gaming Awards (works that let players get creative in or with them, including the Most Creative Game Award); the core exhibition 'Hey, listen!' (works fitting this year's Music &amp; Emotion theme); and Focus Hamburg (a Local Artists Feature for artists and developers based in Hamburg). All games shown in the festival exhibition are eligible for the Audience Award, chosen by festival visitors and honoured at the Awards Show. Selected projects are showcased to an international audience. NOTE: this is a festival exhibition and awards open call rather than a paid grant; no artist fee is stated. The Call for Games &amp; Playful Media Works is open until 28 June 2026 (Calls for Talks and Workshops follow). Submit via https://www.playfestival.de/en/play26-submissions-are-open.</p>
<p><a href="https://www.playfestival.de/en/play26-submissions-are-open">Open call details</a></p>
<p>Want to see more grants? Visit <a href="https://www.artificialnouveau.com/smalltools/grants/">The Grant Desk</a> (https://www.artificialnouveau.com/smalltools/grants/).</p>]]></description>
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