Currently 30 active tech and infrastructure grants, fellowships and residencies open to applicants in the EU. Hand-curated and updated weekly. Almost every entry is funded; a few notable unpaid open calls and festival submissions are included as clearly flagged exceptions. Browse the list below, or use the interactive desk for filtering and shortlisting.
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ONX Seeds 2026 is a four-month incubation and seed funding program run by Onassis ONX, the Onassis Foundation's platform for art and advanced technologies, hosted in Athens in a hybrid format under the theme Soft Circuits for Hard Times. It invites emerging artists, creative technologists, designers, game makers, performers, sound and visual artists and makers (individuals, groups and collectives, Greek and international) to develop early-stage prototypes that make the digital tangible: interactive objects, wearable or embedded systems, screen-based worlds, participatory environments, games, rituals, sonic works, moving images and hybrid analogue-digital forms. Proposals should be realistic in scope and result in an exhibitable prototype. SUPPORT: EUR 1,000 to 5,000 seed funding per project, weekly technical mentoring plus curatorial and business mentoring and online masterclasses, studio and equipment access at Onassis Ready for Athens-based teams (remote participation for everyone else), presentation at ONX Exhibition Athens (17 to 21 March 2027) with travel, accommodation and artwork transport covered for non-Athens participants, and connections to the ONX network in Athens, New York and beyond. HOW TO APPLY: via the Onassis open calls portal, with project summary, concept, visitor experience, technical requirements, production plan and bio, plus a mood board or project deck, portfolio and development budget as single PDFs; technical documentation and links to demos or repositories optional. DEADLINE: 26 October 2026.
Travel voucher for Dutch-based professionals in design, architecture and/or digital culture who have been invited by a foreign party to give a presentation, lecture or workshop. To apply you must have submitted an application to the Fund in the past five years that was positively assessed (previous International Vouchers do not count). The inviting foreign party must cover a proportionate share of the costs. Covers hourly fees, travel and accommodation directly related to the activity. IMPORTANT TIMING RULE: applications are accepted from 5 months to a minimum of 7 weeks before the activity begins, and processing takes about 6 weeks. This lead time can rule out activities that fall shortly after a round opens. Round 2 (4 May to 22 June 2026) has closed. Round 3 runs 8 September 2026 15:00 CEST to 27 October 2026 16:00 CEST, with a budget of EUR 33,000; given the 7-week rule it effectively serves activities starting from late October 2026 onwards. IMPORTANT PREREQUISITE: you must already have had an application to the Fund positively assessed within the past five years, and a previous voucher does not satisfy this, so this is not a viable first approach to the Fund. The window runs 8 September 2026, 15:00 CEST to 27 October 2026, but closes early once 20 complete applications are received. Maximum one voucher per applicant per calendar year.
Annual vocation bursaries for young talents in six fields including arts plastiques, arts de la scene and sciences et techniques; digital and media artists apply under arts plastiques or sciences et techniques. The EUR 10,000 bourse funds a concrete personal project: equipment, production or training. Vocatio operates under the King Baudouin Foundation umbrella but is a distinct foundation and call. ELIGIBILITY: over 18 and under 35 on 31 December of the application year; Belgian nationals OR persons domiciled in Belgium and resident there for at least 5 years. Call open 14 September to 29 October 2026, 16:00. DEADLINE: 29 October 2026.
AFTER THE PALACE: Resonance 2026 is an international video mapping competition and outdoor showcase that asks digital media artists to creatively reinterpret the dissonant heritage of socialist-era architecture in the context of the history, cultural identity and memory of Krakow's Nowa Huta. Artists, animators, motion designers, creative teams and studios worldwide are invited to create original site-specific projections for the courtyard facade of Building Z of the New Administrative Centre, formerly part of the Lenin Steelworks. Organised by the University of the National Education Commission in Krakow as part of the international artistic and research project unLoc. TECHNICAL: 2D/3D video mapping with sound, 1 to 8 minutes, MP4 (H.264/AAC) in 4K at 25 fps, minimum 40 Mbps, audio 48 kHz/16-bit, built on the dedicated building mapping matrix from the document package. Generative AI tools are permitted provided their use is fully disclosed in the application form and the applicant holds rights to the source materials. TIMELINE: submission deadline 30 October 2026, 23:59 CET; results by 10 November; outdoor showcase and award ceremony 23 November 2026 in the courtyard at 1 Ujastek St, Krakow. TO APPLY: submit the online application form with a download link to the work; the full regulations and mapping matrix are at unloc.art. Contact unloc@uken.krakow.pl.
Foresight Institute's AI for Science and Safety Nodes request for proposals funds open, AI-first projects across three calls: I. Local Compute (compute that individuals and communities physically own and control), II. Coordination and Accountability (supercollaboration and decentralised alignment, human empowerment, and AI insurance and open governance: multi-agent oversight and verification, tools for collective deliberation, decision rules for when human control adds value, and independent risk assessment or insurance mechanisms for frontier labs), and III. AI-first Science (automated nanotechnology, whole-brain emulation, frontier bio). Grantees can also get workspace in the San Francisco or Berlin AI Nodes (a community xNode runs in Cape Town) and private compute. All funded code, data and outputs must be open-sourced. Projects are judged on fit with the focus area, impact on reducing existential risk from AI, feasibility within 1 to 3 years, AI-first working methods, ability to execute, and high-risk, high-reward potential. ELIGIBILITY: individuals, teams and organisations worldwide; nonprofits and for-profits welcome (for-profits must justify the need for grant funding). Priority goes to applicants who want to work in person at one of the Nodes, but it is not required. Review takes about three months; applications can opt in to sharing with Lightcone Commons. DEADLINE: 31 October 2026, 23:59 PDT.
A one-off 2026 call letting Dutch cultural institutions reuse and adapt digital technology that other institutions have already built and published in the open DigitALL Toolkit, for example translation software shared between theatres or a streaming platform adapted for a new venue. Grants run up to EUR 30,000 and cover technical modification, integration, production and deployment costs. Eligible applicants are museums, theatres, music venues, festivals, film theatres and professional performing arts producers. Applications are submitted online and assessed in order of receipt rather than comparatively, with a decision within ten weeks. The deadline was extended from 31 May 2026 to 1 November 2026 after high demand. IMPORTANT RESTRICTION: this route cannot be used to further develop your own pilot internally; it exists specifically to spread another institution's working technology across the sector. For developing something new, use the DigitALL pilot contribution instead.
Alpaca is a festival and conference on algorithmic patterns in the creative arts, run by the non-profit Pattern Club in Sheffield. It brings together live coders, weavers, braiders, origami makers, musicians and other practitioners who make patterns by procedure, and it welcomes contemporary algorithmic art that is human-authored. THEME (talks): making languages and notations for making patterns, with unexpected interpretations welcome. WHAT YOU CAN PROPOSE: live performances, hands-on workshops, and roughly 20-minute conference talks; accepted abstracts (max two pages) are published open access with a DOI and may be invited into an edited volume. WHAT YOU GET: performers receive an artist fee plus national travel; workshop leaders receive an artist fee, materials and national travel. The organisers state they cannot confirm fee amounts at this stage and may cover extra costs on request; international travel is not covered apart from a small European train budget. Talks are unpaid: in-person speakers get a free festival pass and lunch on the conference days. EXCLUSIONS: submissions focused on generative AI or unsupervised pattern generation by LLMs. APPLICATION: via the online form at calls.alpaca.cc; questions to contact@alpaca.cc. DEADLINE: 1 November 2026.
Realities in Transition (RiT2), a Creative Europe XR cooperation project, and host partner L.E.V. Festival invite artists with VR development experience to co-create a walkable VRChat world conceived as a voyage, with 5 to 7 environments, 3 to 5 avatars and optional NPC players; events, social worlds and theatre pieces are not wanted. Three individual artists are selected and work together with a creative technologist, each indicating the skills they bring (for example Unity development, 3D art, animation, sound art or narrative writing) with portfolio examples. WHAT YOU GET: an artist fee of EUR 10,000 gross per artist (EUR 6,000 on signing, EUR 2,000 after the Test Lab, EUR 2,000 at the end) and a production budget of up to EUR 15,000 gross for working hours or external assistance. The residency is fully online from January to June 2027, with a Test Lab at L.E.V. Gijon in May 2027 and a premiere at L.E.V. Matadero in September 2027; no travel or accommodation is included. APPLICATION: online form linked from the call page. DEADLINE (extended): 6 November 2026, 23:59 CEST.
Bellingcat, the open source investigations collective, is hiring a contractor AI engineer to build agentic systems that support its investigators. (Listed on Grant Desk as an exception to the no-jobs rule: a remote, paid, public-interest AI contract.) THE ROLE: build, test, deploy and monitor multi-agent workflows for open source investigations; develop agentic pipelines with human oversight, feedback loops and evaluation metrics; architect and maintain cloud infrastructure for hosting LLM harnesses and monitoring agents using token-as-a-service providers; develop MCP servers and data bridges connecting agents to open source research tools and databases; and create evaluation frameworks for the performance and reasoning of agentic pipelines. WHAT YOU GET: an annual fee of USD 80,000 to 93,000 for full-time work (part-time 20 hours/week also possible), on an initial 12-month contract, working remotely with some flexibility to work from other countries for a limited number of weeks per year. ELIGIBILITY: hands-on full-stack development experience including infrastructure maintenance and server-side data workflows; experience with agentic AI workflows and open-source harnesses; experience with human-in-the-loop design (approval checks, feedback loops); a collaborative record of working with non-technical colleagues on public interest technology; English proficiency; and a time zone overlapping with Europe. Experience with mission-driven organisations or open source / public interest tech is a plus. APPLICATION: via Google Form; Bellingcat asks that applications not be AI-generated (AI for grammar checks is fine). Review is rolling from 21 October and interviews may start before the close. DEADLINE: 8 November 2026.
The Schaufler Lab at TUD Dresden University of Technology, a joint project with The Schaufler Foundation, invites applications for its six-month artist-in-residence at the interface of art and science for 2027. The theme of the Lab's third funding phase (2027 to 2030) is Energy Cultures in Transition: how forms of energy and energy transitions shape and are shaped by cultural practices, value systems, power relations, environmental relationships and imaginaries of the future. Residents work with the researchers of the Schaufler Kolleg graduate college and the wider university, with access to humanities, natural-science and engineering labs, and give lectures, talks and workshops, including a collaboration with the Dresden University of Fine Arts. Past residents include Quadrature, Mario Pfeifer, Rosa Barba and Esmeralda Conde Ruiz. ELIGIBILITY: internationally active artists or artist groups in media art, conceptual art, performance and related fields with completed international projects and exhibitions, an interest in exchange between artistic and scientific research, and proficient German or English; presence on site in Dresden is required by arrangement. Apply with a form, CV, portfolio, project proposal (up to 10,000 characters), project plan with potential TUD collaborators, a three-minute video and a recent letter of recommendation, as one PDF by email. The call is subject to final funding approval. Residency starts April 2027. DEADLINE: 9 November 2026.
The Athens Digital Arts Festival, Greece's long-running digital arts festival, has opened its call for the 23rd edition in spring 2027 under the theme "It's Alive..." (Dr. Frankenstein's line, reread for an age when we feel the same relief when the Wi-Fi comes back). CATEGORIES: Video Art, Installations, Performances, Animation, Games, Web Art, AR/VR/XR, Music, Talks, Workshops and ADAF Kids. Up to 4 entries per category, one form per work; digital-image collections of up to 5 works can share one application. Videos max 30 minutes (online file up to 2 GB in .avi, .mpeg or .mov, or a Vimeo link). Unrealised works with a complete concept and design are eligible if they can be ready about two months before the festival. Curators share applications across categories, so a work may be accepted in a different one. Shortlisted artists are contacted by email; others are not notified. NO ENTRY FEE. No artist fee or prize is published. DEADLINE: 10 November 2026, via the forms at 2027.adaf.gr. Questions: info@adaf.gr.
Realities in Transition (RiT2), a Creative Europe XR cooperation project, and Beta Festival in Ireland invite artists, technologists, storytellers, engineers, hackers and designers to develop XR, interactive, multi-user work that explores technology through relationships between human, artificial and more-than-human intelligence, with a focus on decolonial thinking and interdependence. Three artists are selected, each paired with a creative technologist and working as a group. WHAT YOU GET: a EUR 15,000 grant per artist for a six-month hybrid residency from March to August 2027, with an in-person period at Beta in May to June 2027, a Test Lab in June 2027 and a showcase at Beta Festival in November 2027. APPLICATION: online form linked from the call page; see the RiT residencies page for eligibility. DEADLINE: 10 November 2026, 23:59 CEST.
ART4MENTAL is a Creative Europe project (partners in Ukraine, Poland, Czechia, Estonia, Sweden and Austria) selecting 20 artists to create immersive VR content and scenarios used in art-therapy and mental-health support sessions across Ukraine and the EU. Selected artists get professional training in VR technology and trauma-informed design, local bootcamps, a residency in Ukraine's Carpathian Mountains, study visits to rehabilitation centres, ongoing collaboration with mental-health professionals, and present their work at European exhibitions and conferences, including an international exhibition in Poland. ELIGIBILITY: the official page says residents of EU countries and Ukraine with a proven artistic practice and full availability for all mandatory activities; the On the Move listing adds that at least 10 of the 20 places go to artists from Ukraine and at least one each to Czechia, Estonia, Sweden and Austria, so applicants from other EU countries are eligible but not prioritised. Two stages: online form with supporting documents, then an online interview; selected artists announced January 2027. DEADLINE: 11 November 2026 per On the Move (the official page only says November 2026; no time zone stated).
TRACES is a new art and science residency run by the Foundation for the Sustainable Development of Mountain Regions (FDDM) with EPFL Valais-Wallis, Energypolis, the City of Sion and the Canton of Valais. The 2027 pilot embeds one visual artist for three months in Prof. Sascha Feldmann's Laboratory for Energy Materials at EPFL, which works on light-matter interactions and soft semiconductors for flexible solar cells, energy-efficient screens and emerging quantum technologies. The artist develops original work in dialogue with the lab around the energy transition and the materials of the future, with studio and production space, scientific mentoring and a public final presentation on 15 April 2027. ELIGIBILITY: confirmed, professional international visual artists aged 25 or over who finished their studies at least two years ago and have at least two years of professional practice; applications in English or French with a letter of intent (two A4 pages), portfolio and CV via the online form. Laureate selected 7 December 2026. DEADLINE: 22 November 2026, 23:59 Swiss time (CET).
A development lab for XR and new media projects at the Thessaloniki International Documentary Festival's industry section AGORA, for emerging storytellers working across film, digital media, new technologies and performing arts. Lead mentor: Vassiliki Khonsari (co-founder, iNK Stories). Up to five projects are selected. FORMAT: online preparation and project-enhancement workshop in mid-January 2027, then the lab in Thessaloniki on 6-11 March 2027 with industry meetings scheduled from professionals' requests and the AGORA team, plus online meetings on 12 March. ELIGIBILITY: teams of at least two creative members (creator-creator or creator-producer), any development stage; one lead can submit up to two projects; previously rejected projects only with substantial changes. Both core members must attend the January workshop and at least one must attend the full lab. Completed projects must credit the lab. APPLICATION: English online form (not editable after submission) plus one English PDF with logline, synopsis (max 2 pages), format and audience thoughts, team bios, financing plan if available, visual material and past work. Notification early January 2027. DEADLINE: 25 November 2026. Contact: Rafaela Karagianni.
The UNESCO City of Media Arts Office of Karlsruhe's Department of Cultural Affairs awards the dm-Award connecting worlds, with dm-drogerie markt as awarding partner, ZKM | Center for Art and Media Karlsruhe as curatorial partner and KME as organiser of the SCHLOSSLICHTSPIELE Light Festival. Under the motto PLAYGROUND, the call seeks projects that connect the digital space of the projection mappings on Karlsruhe Palace's facade with the analogue space of the Market Square, playfully activating public space. FORMAT: every project must have two elements: a projection mapping on the palace facade (2 to 5 minutes) and at least one satellite on the Market Square that also works independently of the projection and is publicly and freely accessible. Examples include interactive projections and game elements with audience participation, installations or media artworks relating to the projection, combinations of performance, concerts or actions with projection mapping, sculptural, 3D or immersive formats, new technologies, and collaborations between local and international players. The winner is realised in 2027 during the SCHLOSSLICHTSPIELE and the exhibition Media art is here, running four weeks between mid-August and mid-September 2027. WHO: artists worldwide, individually or as a collective. WHAT YOU GET: a EUR 10,000 prize, up to EUR 20,000 net production funding (which must cover all production costs, including fees, equipment and the winners' travel), plus curatorial and technical support; technical requirements are set out in the Production Guidelines. APPLICATION: via the call page; questions to cityofmediaarts@kultur.karlsruhe.de. Application period 9 October to 25 November 2026, closing at 13:00 CET.
Prototype Fund supports the development of socially relevant open-source software, offering low-threshold funding and coaching to individual developers and small teams. ELIGIBILITY: individual developers or teams of up to four; funded members must reside in the EU and the lead entity must be based in Germany. Application window 1 October to 30 November 2026. Apply via the Prototype Fund application page.
make-a-thek, a Horizon Europe project (grant No. 101177660) coordinated by Fab Lab Barcelona at IAAC, connects creative spaces, public libraries and makers across Europe and beyond to share skills in circular fashion, traditional crafts and technology. Its open call runs two tracks. MOBILITY SCHEME (Track A): experienced practitioners (make-a-thek Experts) travel to an EU pilot location (Antwerp, Barcelona, Berlin, Budapest, Helsinki, Kranj, Milan, Opole, Reykjavik, Kyiv or Zaporizhzhia) to deliver a workshop, talk or hands-on training, with a EUR 1,000 stipend to support expenses. KNOWLEDGE EXCHANGE PROGRAMME (Track B): learners, practitioners, makers, craftspeople and librarians travel to a 2-day in-person group meet-up (Cohort 1 in Barcelona between end of November and start of December 2026; Cohort 2 in Berlin in May 2027), then organise a local knowledge-sharing activity, with a EUR 850 stipend. Up to 12 participants per track annually. ELIGIBILITY: legal residents of EU member states, Horizon Europe associated countries, or the international pilot countries Ghana, South Africa, Indonesia, the Philippines and Chile; proposals must align with at least one focus area: Circular Fashion, Digitising Traditional Crafts, or Open Technologies. HOW TO APPLY: via the Typeform linked from the open call page. The early-bird round closed 15 September 2026; late applications are accepted until 1 December 2026, and the next call runs 1 February to 31 March 2027. DEADLINE: 1 December 2026.
The Mensch Maschine VISIT Residency Program is an annual fellowship offering four fully funded fellowships to artists from around the world, run by the JUNGE AKADEMIE of the Akademie der Künste (Berlin) with VISIT, the artist-in-residence programme of the E.ON Foundation, E-WERK Luckenwalde and Ujazdowski Castle Centre for Contemporary Art (Warsaw). The 2027 edition particularly encourages projects at the intersection of art, energy and ecology exploring the theme ENERGY GHOSTS: the unseen dimensions of energy approached through mythology, cosmology or speculative fiction, the invisible infrastructures, histories and residues that haunt contemporary life, and energy as an ecological, political or spiritual force. Proposals are welcome from visual art, performance, film, installation, sound, writing and new media. WHAT YOU GET: EUR 20,000 per fellow for artist fees and production costs of a new project (research and development, travel, material and presentation costs); three fellows receive studio space and accommodation at E-WERK Luckenwalde (a former power station about 40 minutes south of Berlin), one is accommodated by the Akademie der Künste in Berlin. The three-month residency runs roughly September to November 2027 with on-site presence of at least 75% required, a retreat at Ujazdowski Castle in Warsaw in September 2027, events across the three venues, and a closing symposium in October 2027 at the Akademie der Künste where fellows show work in progress alongside the 2026 cohort. JURY: Nolan Oswald Dennis; Chus Martinez (Institute Art Gender Nature, TBA21); Sarah Johanna Theurer (Fondation Beyeler); Anh-Linh Ngo (Akademie der Künste); and Tiara Roxanne. APPLICATION: via the VISIT portal at visit-energy.com/bewerben. DEADLINE: 1 December 2026, 23:59 CET.
The MEDIA Slate Development call (CREA-MEDIA-2027-DEVSLATE) funds established European independent production companies to develop a slate of audiovisual works with cross-border potential: fiction, animation, creative documentary and immersive projects. WHO: a single applicant only, an independent European production company with a recent international track record; a company can coordinate only one of Slate Development, Co-Development, mini-slate or Video Games and Immersive Content Development in the same year. WHAT YOU GET: a slate grant of EUR 90,000 to EUR 510,000, built from fixed lump sums per project type, from a total budget of EUR 22,374,320. APPLICATION: via the EU Funding and Tenders portal. DEADLINE: 1 December 2026, 17:00 CET (Brussels).
NewImages Festival, the Paris festival for XR and immersive creation, opens three competitions for its 2027 edition. XR COMPETITION: works completed in 2026 or 2027 in VR, AR, mixed reality, narrative video games and hybrid performances; Grand Prize EUR 6,000, Impact Award EUR 3,000; fee EUR 75 Early Bird / EUR 100 Last Call (individual talents EUR 45 / EUR 60). FULLDOME COMPETITION: native fulldome (360-degree projection) works completed after 2023; Dome Award EUR 3,000; same fees as the XR Competition. VIRTUAL WORLDS COMPETITION: social VR platforms, independent worlds, multiplayer art spaces and interactive installations in virtual environments; Virtual Worlds Award EUR 3,000; free to enter. No premiere status required for any competition. Selected works receive festival presentation, two accreditations and industry visibility. Separate Industry Days calls (XR Development Market with a EUR 1,000 Best Project Award, Immersive Art Fair, XR Partners, Industry Sessions) run on the same dates. DEADLINES: Early Bird 10 December 2026, Last Call 22 December 2026.
The MEDIA strand's Innovative Tools and Business Models call (CREA-MEDIA-2027-INNOVBUSMOD) funds tools and business models that strengthen the competitiveness of the European audiovisual and video games industries. WHAT IT FUNDS: tools for subtitling, accessibility, discoverability and recommendation; automated rights management and data analytics; business models linking festivals, cinemas and VOD; new modes of production, financing or distribution using AI, big data, blockchain, virtual worlds or NFTs; and greening the audiovisual and video games industry. WHO: a single organisation or a consortium of two or more, established in a MEDIA country; individuals cannot apply. WHAT YOU GET: grants at an 80 percent funding rate from a total budget of EUR 14,000,000. APPLICATION: via the EU Funding and Tenders portal. DEADLINE: 14 January 2027, 17:00 CET (Brussels).
HIIG's Impact AI Fellowship invites people interested in measuring the effects of AI on society and the environment to assess an existing, operational AI application and take lead authorship of a published case report. Applicants do not need their own case; HIIG helps match fellows with cases, and proposed cases must be deployed applications rather than prototypes or research ideas. WHO: holders of a master's degree; field experience is an advantage but an academic track record is not required. FORMAT: ten weeks from 16 August to 22 October 2027, with mandatory in-person weeks in Berlin (16-20 August and 4-8 October 2027), an independent research phase that can be done remotely, regular online check-ins, and a mandatory online preparatory session on 11 May 2027. WHAT YOU GET: a fixed EUR 5,000 stipend and case-by-case partial support for in-person costs; health insurance, visa and meals are the fellow's responsibility. APPLICATION: online form with one combined file (CV up to 4 pages, motivation letter up to 2 pages, optional project description up to 2 pages). Info sessions on 10 November 2026 (10:00) and 17 November 2026 (15:00). DEADLINE: 15 January 2027.
The MEDIA strand's annual development scheme for video games and immersive content (call CREA-MEDIA-2027-DEVVGIM) funds the pre-production of interactive narrative works with original content and quality gameplay intended for commercial release on PC, console, mobile or XR platforms. WHAT IT FUNDS: concept and prototype development up to a first playable, vertical slice, alpha or demo; production-phase work is excluded, as are puzzle, sports, racing, quiz and party genres. WHO: European video game production companies, XR studios and audiovisual production companies whose main activity is game or software development or audiovisual production, established in a country fully participating in MEDIA and majority-owned by nationals of such countries. Publishers and natural persons cannot apply. The coordinator must have produced or developed a game or immersive experience commercially distributed between 1 January 2024 and the deadline, evidenced by a sales report (work-for-hire and Early Access titles do not count), and must hold the majority of rights. WHAT YOU GET: a lump sum of up to EUR 200,000 (60 percent of the estimated budget) from a EUR 13.5 million pot. APPLICATION: single stage via the EU Funding and Tenders Portal. DEADLINE: 2 February 2027 at 17:00 Brussels time.
The MEDIA Co-Development call (CREA-MEDIA-2027-CODEV) supports European independent production companies developing a work together: feature films, shorts, series, creative documentaries and narrative VR or immersive projects intended for cross-border audiences. WHO: consortia of at least two independent European production companies from two MEDIA countries; the coordinator needs a recent international production track record (since 2020). A company can coordinate only one of CODEV, Slate Development, mini-slate or Video Games and Immersive Content Development in the same year. WHAT YOU GET: a lump-sum grant at a 70 percent funding rate of up to EUR 120,000 for two partners plus EUR 60,000 per extra partner, or up to EUR 200,000 plus EUR 100,000 per extra partner for drama series budgeted at EUR 20 million or more; total budget EUR 12,500,000. APPLICATION: via the EU Funding and Tenders portal. DEADLINE: 2 March 2027, 17:00 CET (Brussels).
The Creative Innovation Lab (call CREA-CROSS-2027-INNOVLAB) funds innovative tools, models and solutions applicable across the audiovisual and other cultural and creative sectors. Every project must involve the audiovisual sector (video games included) plus at least one of music, books or museums. The 2027 call is explicitly aligned with the EU Apply AI Strategy, including AI for content discoverability, and covers virtual worlds, AI-, data- and blockchain-based business tools (rights management, monetisation, data analytics) and greener practices. WHO: a single organisation or a consortium of two or more, established in a Creative Europe country; individuals cannot apply. WHAT YOU GET: an actual-cost grant at an 80 percent funding rate from a total budget of EUR 7,183,502, with financial support to third parties of up to EUR 60,000 each allowed. APPLICATION: via the EU Funding and Tenders portal. DEADLINE: 22 April 2027, 17:00 CET (Brussels).
OSIP is the European Space Agency's standing front door for unsolicited novel ideas, launched in 2019 and now the main entry point for new concepts into ESA, both in response to specific problems and through open calls. HOW IT WORKS: ideas are submitted through two mechanisms. Campaigns are targeted calls responding to specific questions with defined timelines (recent examples include Future Navigation Demonstrators and elements for the EOCognitiveLab mission); Channels are permanently open, open-ended calls on broader topics with no deadline. Submissions can go through an optional community discussion phase, with voting and comments, before expert evaluation by ESA. WHO CAN SUBMIT: individuals, businesses, universities and organisations anywhere in the world. The catch for funding: to implement a funded idea yourself, you must be eligible to do business with ESA under Article 18 of its procurement regulations, which in practice means affiliation with an entity in an ESA member state. WHAT FUNDING LOOKS LIKE: successful ideas are typically supported as co-funded PhD or postdoctoral research (ESA plus a university), early technology development activities, or system studies; amounts vary by route and campaign. WHY IT IS ON THE DESK: this is the one genuinely public, always-open route into ESA for independent researchers, technologists and artists working with space data or space technology concepts; new campaigns appear regularly, so checking the platform periodically is worthwhile. Submit via ideas.esa.int.
NO PUBLISHED CLOSING DATE: the call gives no application deadline, so the operative cutoff is the gathering itself on 2-5 November 2026; apply early. The European Sex Workers' Rights Alliance (ESWA) brings back its Digital Rights Gathering in 2026 as The (W)horrors Edition, in Barcelona just after Halloween. It is a capacity and community-building space by and for sex workers, convened to confront the surveillance, censorship and digital violence they face online and to imagine and build more resilient digital futures. A limited number of spaces is reserved for allies working in adjacent digital rights and harm reduction spaces to host sessions. TWO CALLS ARE OPEN. (1) CALL FOR PARTICIPANTS, for sex workers who want to deepen their knowledge of digital rights, online safety and community resilience. Requirements: be a current or former sex worker who is also a member of an organisation in ESWA's network; be available for three days of interactive sessions, skill-sharing and collective learning on 2, 3 and 4 November, and free from 1 November (travel out) through 5 November (travel home), even though some final-day sessions are optional. Selected participants receive full funding covering travel, accommodation and food. (2) CALL FOR TRAINERS AND SESSION PROPOSALS, for facilitators, trainers and educators experienced in digital rights, online safety or sex worker-led organising, who want to deliver an interactive workshop, skill-share or creative session. Sessions run 90 minutes and are compensated at EUR 300 per session, with travel, accommodation and meals covered. Open to current or former sex workers, and to allies with experience in digital rights, digital discrimination, digital security and related fields. SESSION STRANDS: Digital (W)horrors, naming the threats faced online and unpacking how surveillance, censorship and platform policy work against sex workers, including shadowbanning and algorithmic censorship, over-zealous content moderation, law enforcement and third-party surveillance, deplatforming, non-consensual data scraping and retention, and the platforms and policies that enable them; Building Resilience, practical hands-on skills covering open source and privacy-respecting software, how and why to divest from Big Tech platforms, alternative and encrypted communication tools, digital security basics such as protecting data, devices and identity, and other harm-reduction strategies for working and organising online; Imagining Better Futures, creative forward-looking sessions on what a sex worker friendly internet would look like, including prototyping inclusive digital tools, platforms and spaces built by and for sex workers, new apps, alternative social platforms, community-owned tech, and speculative design exercises; Resourcing the Group, sessions focused on care and resilience, including writing and reflection, grounding and somatic exercises, tools for self-care and sustainability in activism, and space for radical rest. The organisers welcome grounded, political and creative contributions from anyone who would like to lead a session. Separate application forms for participants and for session proposals are linked from the call page. Questions: ana@eswalliance.org.
Cultuurloket DigitALL funds the digital innovation of the Dutch cultural sector and is the strongest dedicated digital-culture route currently open to Dutch cultural organisations. It is the successor to the discontinued Kickstart Cultuurfonds, backed by the VandenEnde Foundation, VSBfonds, Ammodo, Het Cultuurfonds and others. The pilot contribution of up to EUR 75,000 supports developing and running a first pilot, prototype or live version of a digital tool, which covers a wide range of creative-technology work embedded in festivals, exhibitions and public programmes. Eligible applicants are theatres, music venues, film theatres, museums, festivals and professional performing arts producers, with collaborations between institutions given priority. The pilot must be tested with the intended public audience, not only with experts, and funding cannot be used exclusively for hardware acquisition. Applications go through an online portal with no deadline and are handled in order of receipt. TIMING: a decision follows within ten weeks of submission, so plan roughly three months of lead time between applying and project start. Training and knowledge development through partner organisations is only covered when included in the submitted budget, so build it in from the outset.
SIDN fonds (the foundation behind the .nl domain registry) invests in daring projects with societal added value that contribute to a strong internet and strong internet users. The Pioneers track is continuously open and awards up to EUR 10,000 to develop an innovative idea into a demo, pilot or experimental design; it is open to both individuals and legal entities. Larger projects are funded through theme calls issued once or twice a year (legal entities only). Projects must show innovation and public value and share their results openly; plain website or app building and purely B2B proposals are excluded. No application fee.